Open up Facetracknoir, and make all the settings exactly the same as on the screenshot below:ħ. You can find example code for Cinder and openFrameworks in corresponding folders. Most of the code was ported from Linux kernel source. The driver is using libusb to handle USB communications. Remove the ED test 2.ini file from the zip folder I have linked below:Īnd place it into the same folder ( Facetracknoir/Settings), I have got some settings that now work really well with Elite Dangerous.ħ. Some driver like routines to connect and work with Sony PS3 EYE Camera. You may need to reboot to ensure new version is working.Ħ. You need to download it and replace the 'Facetracknoir Supported Games.csv' file in your Facetracknoir/Settings folder (wherever you installed it) with the new one. The file shortcut should be: Supported Games.csv/download In order to get facetrack noir working in Elite Dangerous, you need to download an updated file called 'Facetracknoir Supported Games.csv' at Under 'Capture', Enter Frame Rate as 120 (FPS).Ĥ Download the latest version of Facetrack NOIR which is free at ĥ. cam should be working (initially took me a couple of goes opening and closing). Install the drivers and insert the cam AFTER installing the drivers.ģ Enter CL-Eye Test, a program you get following installation where you can test the cam picture. If the option to buy is not there, use Compatability Settings on your web browser.Ģ. If anyone has some other solutions/explanations for this problem, i'd really like to hear about it.It costs $1.99 but worth it for the best driver. so probably if you would run CLNUI 4 Java in processing 1.0.7 it would work. Usually loading dlls per JNI, or JNA isnt a problem, but it seems that the dlls from CodeLaboratories have some restrictions there, as i can remember, people reported some problems using "CLNUI 4 Java Kinect library" which is also using CodeLaboratories dlls. I know, the solution isn't really satisfying, but it's a little workaround, until someone finds a better solution.ītw: on windows x86 i had no problems with the newer processing versions so it seems to just happen on 圆4 systems. So the options are, download jdk 1.6.0_15-03 somewhere and use it in processing 1.5.1, or use processing 1.0.7. so basically there seems to be a problem with the java-sdk one is using. Now, if you replace the java-folder from processing 1.5.1 with the one from 1.0.7, you can run the library within processing 1.5.1 too. So, in the end i can say, running the library in processing 1.0.7 should work. Then i tried to run the examples from my library with some older processing versions, and FINALLY!! with processing 1.0.7 i had success. I made some tests on win7/圆4 (processing-version: 1.5.1, 2.0.4) myself, and indeed, there seems to be a problem loading the dll. Exception in thread "Animation Thread".message: try 'MyKinect.loadLibrary( "your dll path/", "CLEyeMulticam.dll" )'.message: path = "C:\Users\areaLAG\Documents\Processing\libraries\diewald_PS3\library/windows32/CLEyeMulticam.dll".message: Unable to load library : CLEyeMulticam.dll.location: diewald_PS3.PS3_Library.loadLibrary(Unknown Source).PS3-ERROR: cannot create camera, dll not loaded.message: = C:\Users\areaLAG\Desktop\processing-1.5.1\java.
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